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May 27, 2020

LLDB summary

LLDB,Low Level Debugger, is a lightweight, high-performance debugger that is built into Xcode by default. Being able to use it well will make our development more efficient with less effort. We often use LLDB's po / breakpoint in development, you can get ...

Xiao Wan

Xiao Wan

iOS

April 26, 2020

How to convert 3D models to USDZ files using Apple's Reality Converter

Earlier this year, Apple released the tool any ARKit enthusiast has been waiting for: Reality Converter. Keep in mind this is a Beta Release as of the moment of this article. You can convert common 3D files like .gltf, .obj, .fbx using the Reality Convert...

Roxana Jula

Roxana Jula

iOSImmersive Technologies

April 3, 2020

Building a COVID-19 Tracing app in a week

We wanted to create a prototype app to help people to find out if they contacted anybody infected by the COVID-19 disease. It will use wireless technologies searching near by and notify users. In this post we're going to talk about the thoughts behind thi...

Nicolai HarboChris CombsDeniz Tunç Tuncer

Nicolai Harbo, Chris Combs, Deniz Tunç Tuncer

iOSAndroid

March 16, 2020

Combine networking with a hint of SwiftUI

In this blogpost we will examine what Combine is and how it can be used. Combine is a huge topic, and obviously, we will not cover everything here. So, continue reading to learn how we can use Combine to make network requests in a very general and efficie...

Nicolai Harbo

Nicolai Harbo

iOS

February 27, 2020

Animated Transitions in ViewController - Part 1

The hunger for magnificent design, animations and transitions is huge and nowadays designers are pushing developers to create beautiful views with lots of animations and smooth transitions. Based on this, I will present some basic concepts of transitions ...

Ricardo Tokashiki

Ricardo Tokashiki

iOS

January 10, 2020

Compositional Layout Basics

Even though this year at WWDC Apple introduced the new SwiftUI framework, which will redefine the way we create our app UI's from iOS 13, there were as well presented some advances in UIKit, precisely, in the way we can build an UICollectionView through t...

Andrei Hogea

Andrei Hogea

iOS

January 10, 2020

Supplementary Items and Decorations

The previous part of this series covered the ground base for implementing a Compositional Layout. Now that we are comfortable with the base implementation, this part of the series will focus on the Supplementary Items and Decorations that we can use in a ...

Andrei Hogea

Andrei Hogea

iOS

January 10, 2020

Building the App Store using Compositional Layout

In the first 2 parts of this series we learned the basics for implementing a [Compositional Layout]({{ site.baseurl }}{% post_url 2020-01-10-Compositional-Layout-Part1 %}) and how to add Supplementary Items and Decorations. With this knowledge in hand we ...

Andrei HogeaBob De Kort

Andrei Hogea, Bob De Kort

iOS

December 31, 2019

How to make an augmented reality decorating experience app with AR Quick Look

AR Quick Look provides a very powerful augmented reality experience with user interactions like moving/scaling the object, people occlusion and sharing of the model supported “out of the box”. Now, as easy as Apple makes it for us, from my experience, a b...

Roxana Jula

Roxana Jula

iOSImmersive Technologies

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